Unparser

In computing, an unparser is a system that constructs a set of characters or image components from a given parse tree.[1][2]

A parse tree, which generates "John hit the ball" when it is unparsed.

An unparser is in effect the reverse of a traditional parser that takes a set of string of characters and produces a parse tree. Unparsing generally involves the application of a specific set of rules to the parse tree as a "tree walk" takes place.[1]

Given that the tree may involve both textual and graphic elements, the unparser may have two separate modules, each of which handles the relevant components.[2] In such cases the "master unparser" looks up the "master unparse table" to determine if a given nested structure should be handled by one module, or the other.[2]

See also

References

  1. Software Science and Engineering edited by Ikuo Nakata 1991 ISBN 981020776X page 168
  2. Handbook of Graph Grammars and Computing by Graph Transformation: Applications, Languages and Tools by H. Ehrig, G. Engels 1999 ISBN 9810240201 pages 231-232


This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.