Shadow Watch

Shadow Watch is a 2000 Microsoft Windows video game by Red Storm Entertainment.

Developer(s)Red Storm Entertainment
Publisher(s)Red Storm Entertainment
Designer(s)Kevin Perry
Composer(s)Bill Brown
Platform(s)Microsoft Windows
Release
  • NA: April 13, 2000[1]
  • EU: April 18, 2000
  • UK: 2001
Genre(s)Tactical role-playing, turn-based tactics
Mode(s)Single-player

Gameplay

It is a turn-based tactics game in which the player fights a conspiracy to halt construction of an international space station. It is based on the Tom Clancy's Power Plays novel Shadow Watch.

The player's team consists of six operatives, each of which has a specialist skill. These abilities can be upgraded and characters learn moves after enough experience points are earned.

Missions are somewhat randomised, and often the story mode will branch out into several paths. Most missions involve killing all of the enemies, but other missions include stealing a package, retrieving a hostage, defending a location. Missions typically have a difficulty and alarm rating, some missions will automatically fail if the alarm is sounded.

In a mission, characters have a certain number of action points (APs). Most actions (shooting weapons, opening doors) cost 1 AP, whereas some moves can consume more. Characters can get injured, and a severe injury will automatically fail the mission.

The music for the game was composed by Bill Brown.

Reception

The game received mixed reviews according to the review aggregation website GameRankings.[2] Christian A. O'Brien of Next Generation said in an early review, "Unless you want to trudge through medieval technology and game play, pass right on by Shadow Watch. It belongs in the history books."[10]

References

  1. IGN staff (April 17, 2000). "Shadow Watch [Incomplete Review]". IGN. Ziff Davis. Archived from the original on August 17, 2000. Retrieved September 7, 2020.
  2. "Shadow Watch for PC Reviews". GameRankings. CBS Interactive. Archived from the original on June 2, 2019. Retrieved September 7, 2020.
  3. Mayer, Robert (March 12, 2000). "Shadow Watch". Computer Games Strategy Plus. Strategy Plus, Inc. Archived from the original on June 9, 2003. Retrieved September 7, 2020.
  4. Liberatore, Robert (June 2000). "Do Looks Kill? (Shadow Watch Review)" (PDF). Computer Gaming World. No. 191. Ziff Davis. p. 118. Retrieved September 7, 2020.
  5. "REVIEW for Shadow Watch". GameFan. Shinno Media. June 15, 2000.
  6. Brenesal, Barry (April 12, 2000). "Shadow Watch Review for PC on GamePro.com". GamePro. IDG Entertainment. Archived from the original on February 19, 2005. Retrieved September 7, 2020.
  7. Ryan, Michael E. (April 12, 2000). "Shadow Watch Review [date mislabeled as "May 1, 2000"]". GameSpot. CBS Interactive. Archived from the original on March 25, 2005. Retrieved September 7, 2020.
  8. Timperley, Nate (May 4, 2000). "Shadow Watch". GameSpy. IGN Entertainment. Archived from the original on February 4, 2002. Retrieved September 7, 2020.
  9. Shif, Gil Alexander (June 9, 2000). "Shadow Watch Review". GameZone. Archived from the original on April 6, 2008. Retrieved September 7, 2020.
  10. O'Brien, Christian A. (April 2000). "Shadow Watch". Next Generation. No. 64. Imagine Media. p. 94. Retrieved September 7, 2020.
  11. Werner, Nash (June 2000). "Shadow Watch". PC Gamer. Vol. 7 no. 6. Imagine Media. Archived from the original on March 15, 2006. Retrieved September 7, 2020.


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