Reader Rabbit 2

Reader Rabbit 2 is a 1991 educational video game, the sequel to Reader Rabbit and the second game in the Reader Rabbit franchise. A facelift was given to the game's prequel to match the graphical fidelity of Reader Rabbit 2.[2]

Reader Rabbit 2
Cover art for Reader Rabbit 2 Deluxe!
Developer(s)The Learning Company
Publisher(s)The Learning Company
Platform(s)Original:
DOS

Deluxe:
Windows 3.x, Macintosh

Reading 2:
Windows, Macintosh
ReleaseAugust 1991 (Original)[1]
1994 (Deluxe)
1997 (Reading 2)
Genre(s)Educational
Mode(s)Single-player

Gameplay

The game can be played with the keyboard or a mouse. Set in a location called Wordsville, the game contained four word-based minigames.[3] Players are taught about vowel sounds and how to construct sentences.[4]

Reception

Heidi E.H. Aycock of Compute! praised the game for demonstrating how educational games could be as visually and aurally stunning: as other genres of video gaming.[7] Game Players PC Entertainment reviewed the game as a solid choice for young players at school and home.[8]

References

  1. Scisco, Peter (September 1991). "Reader Rabbit II - Sneak Peak". Compute!. Vol. 13 no. 133. ABC Publishing. pp. 113–114.
  2. Inc, Ziff Davis (1991-12-31). PC Mag. Ziff Davis, Inc.
  3. Inc, Ziff Davis (1991-12-31). PC Mag. Ziff Davis, Inc.
  4. Media, Working Mother (1995-03-01). Working Mother. Working Mother Media.
  5. Ric Moxley. "Reader Rabbit 2 - Review - allgame". Allgame. Archived from the original on November 16, 2014. Retrieved October 4, 2018.
  6. The Learning Company Product Catalog 1994
  7. Aycock, Heidi E.H. (November 1991). "Reader Rabbit II - Evaluation". Compute!. Vol. 13 no. 135. ABC Publishing. pp. 90–91.
  8. Elko, Lance (January 1992). "Reviews - Reader Rabbit 2". Game Players PC Entertainment. p. 70.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.