Fossil Fighters: Champions

Fossil Fighters: Champions[lower-alpha 1] in Japan, is a 2010 video game developed by Nintendo SPD, Red Entertainment, M2, and Artdink and published by Nintendo. The game is a sequel to its original title, Fossil Fighters. It was released in Japan on November 18, 2010 and in North America on November 14, 2011. It features the first 100 vivosaurs from the original game, as well as new vivosaurs.

North American front cover of Fossil Fighters: Champions.
Developer(s)Nintendo SPD
Red Entertainment
M2
Artdink
Publisher(s)Nintendo
Designer(s)Taro Achi (scenario concept)
Fukui Prefectural Dinosaur Museum (encyclopedia supervisor)
Composer(s)Megumi Komagata
Kyoko Nakamura
SeriesFossil Fighters
Platform(s)Nintendo DS
Release
  • JP: November 18, 2010
  • NA: November 14, 2011
Genre(s)Role-playing video game
Mode(s)Single-player, multiplayer

Gameplay

Fossil Fighters: Champions follows the first game very closely, adding a few small items but keeping the framework of the previous game. Gameplay consists of collecting fossils to revive them into monsters known as "vivosaurs", and using them to battle other vivosaurs. Players will gain fossils by purchasing them in shops, obtaining as rewards for quests, or digging them up in specified locations indicated by a sonar.

Cleaning

Fossils must be cleaned before they are able to be revived. The player uses either a hammer or a chisel, each with different strengths and weaknesses, in a cleaning minigame using the DS touchscreen to remove the surrounding rock. The minigame has a ninety-second time limit as well as a meter to show how much of the fossil is revealed and how severely damaged it is. Two new types of fossil rock are added from the previous game. Giant fossil rocks contain all four fossils for a particular vivosaur in one complete skeleton. The other are odd fossil rocks which have two sides, allowing the player to flip between them while cleaning.[1]

Revival

Getting the head fossil is mandatory to revive a creature, while the other three parts serve to make it considerably stronger. Many vivosaurs return from the original game. Newly added vivosaurs include mollusks, mammoths, and sabre tooth tigers.

Battle

Fossil Fighters: Champions uses the same battle system as its predecessor. Along with an associated element, Vivosaurs are categorized by what range they best attack at: short, medium, and long range. Both sides are able to rotate their three players on the playfield to move their vivosaurs into their strongest range to maximize damage. The team who has the higher total speed goes first in a battle, as opposed to the previous game, in which the team with the lower total LP goes first.

Added Features

The player can now play as a girl instead of the default boy and choose from four different starting vivosaurs. The game also adds the toggle for Auto Battle as well as the ability to rotate your team. Players can now unearth rare gold fossils that can be used to "super evolve" certain vivosaurs into new forms.[2]

Plot

In the beginning of the game, Joe Wildwest organizes the Caliosteo Cup, a tournament in which participants battle with vivosaurs. The BareBones Brigade tries to stop the tournament, but Joe Wildwest organizes the Hero and friends into the Patrol Team to counter this threat.

During the finals, Joe Wildwest reveals himself to be in fact a sorcerer named Zongazonga and tries to possess the Hero but is foiled by Don Boneyard, who reveals himself to be the real Joe Wildwest, who helps the Hero escape. When the Hero confronts him with the Caliosteo Pipsqueak, a tool used to detach Zongazonga from his body, he knocks it out of the hero's hands into the wind and challenges the Hero to a Fossil Battle. He loses, and the Hero knocks Zongazonga out of Joe's body. However, he escapes with Rupert and possesses his body. Zongazonga then summons his castle where the Hero faces him, and Zongazonga is defeated. He separates from Rupert and transforms into a Zombie Vivosaur form, and is defeated again. Zongazonga's skull is broken and sealed, and his castle is destroyed. The Hero and Rupert are then rescued by Todd and Pauleen.

Reception

Fossil Fighters: Champions received a score of 68/100 on Metacritic.[3] IGN gave it a 7.5/10, calling the fossil cleaning mechanic “fun” and enjoyable for fans of dinosaurs or of the previous game,[4] while RPGamer and GameSpot criticize the similarity without improvement, giving the game a 6.5/10 and 3.5/5 respectively.[5][6]

Notes

  1. Known in Japan as Super Kasekihoridā (スーパーカセキホリダー, lit. Super Fossil Diggers)

References

  1. "Fossil Fighters: Champions". Nintendo. Nintendo of America Inc. Retrieved 27 February 2018.
  2. "Fossil Fighters: Champions". Nintendo. Nintendo of America Inc. Retrieved 27 February 2018.
  3. "Fossil Fighters: Champions". Metacritic. Retrieved 2018-02-21.
  4. Drake, Jonathan (2011-11-16). "Fossil Fighters: Champions Review". IGN. Retrieved 2018-02-21.
  5. "RPGamer > Staff Review > Fossil Fighters: Champions". www.rpgamer.com. Archived from the original on 2015-09-24. Retrieved 2018-02-21.
  6. Petit, Carolyn (2011-12-09). "Fossil Fighters: Champions Review". GameSpot. Retrieved 2018-02-21.
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