WildWorks

WildWorks (formerly Smart Bomb Interactive) is a game development studio based in Draper, Utah, United States. The company was assembled from game industry veterans, designing titles for gamers of all ages and across all platforms, including home consoles, PCs and handheld devices.[1] The company was co-founded by Kris Johnson, Clark Stacey, and Jeff Amis.

WildWorks
FormerlySmart Bomb Interactive
TypePrivate
IndustryGame developer
Headquarters380 Data Drive #500,
Websitewww.wildworks.com

Their flagship game is Animal Jam Classic, previously called Animal Jam, a popular virtual world for kids. Developed in partnership with the National Geographic Society, users are placed in an online world called Jamaa, where they can learn facts about animals and the environment. The game offers additional interactive educational resources for kids, teachers and parents. Users can control an animal avatar, chat in a moderated environment, decorate their "dens" (homes), dress their virtual characters with multiple accessories, trade items with other players, and play educational mini-games. In early 2016, Animal Jam Classic was named the fastest growing game site in the US with over 50 million users registered worldwide.[2]

In December 2014, WildWorks released a 3D mobile app version of Animal Jam Classic called Animal Jam - Play Wild, renamed to Animal Jam in April 2020.[3] In 2016, it was announced that Animal Jam received over one million downloads despite having no paid user acquisition. Animal Jam has been the number one downloaded iPad game for kids 9–11 in 35 countries, the number one downloaded iPad educational game in 20 countries, and the number one top grossing iPad game for kids 9–11 in 54 countries. As of late 2020, Animal Jam and Animal Jam Classic had 3.3 million monthly active users and a lifetime total of 130 million registered players in 200 countries.[4]

The company is the developer of Bombshell, an engine and toolset for the development of high-fidelity interactive entertainment. The company is privately held and received first-round funding from the Canopy Group.[5][6]

Games

References


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