Traveller Adventure 9: Nomads of the World-Ocean

Traveller Supplement Adventure 9: Nomads of the World-Ocean is a 1983 role-playing game adventure for Traveller, written by J. Andrew Keith and William H. Keith, Jr., published by Game Designers' Workshop. Nomads of the World-Ocean deals with attempts to gather evidence of corporate wrongdoing on an ocean-covered world.

Nomads of the World-Ocean
Nomads of the World-Ocean
published by Game Designers' Workshop in 1983.
Designer(s)J. Andrew Keith, William H. Keith, Jr.
Publisher(s)Game Designers' Workshop
Publication date1983
Genre(s)Science-fiction
System(s)Classic Traveller

Plot summary

Nomads of the World-Ocean is an adventure that concerns an investigation by a group of adventurers into the alleged illegal slaughter by a subsidiary of an omnipotent megacorporation, of huge sea beasts of a waterworld.[1]

Reception

William A. Barton reviewed Nomads of the World-Ocean in Space Gamer No. 65.[1] Barton commented that "Overall, if you don't mind the duplication of theme from the earlier work, Nomads could be a worthwhile buy if you're interested in a waterworld and don't have the time or inclination to work it out on your own, or are simply interested in the possibilities of sea hunts with hunterfoil-type vessels."[1]

Andy Slack reviewed Adventure 9: Nomads of the World-Ocean for White Dwarf #49, giving it an overall rating of 9 out of 10, and stated that "If the adventurers can be properly guided into the scenario, it is superb stuff and will last up to a game year or so. The Brothers Keith have their faults, but they can make a world live like no-one else."[2]

Jim Bambra reviewed Adventure 9 – Nomads of the World Ocean for Imagine magazine, and stated that "Nomads is an excellent piece of work: it has intrigue, action, role-playing and a wealth of background. This world has been well developed; there is none of the sketchiness common to many Traveller worlds."[3]

Reviews

References

  1. Barton, William A. (September–October 1983). "Capsule Reviews". Space Gamer. Steve Jackson Games (65): 35–36.
  2. Slack, Andy (January 1984). "Open Box". White Dwarf. Games Workshop (Issue 49): 15.
  3. Bambra, Jim (February 1984). "Game Reviews". Imagine (review). TSR Hobbies (UK), Ltd. (11): 38.
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