The Red Solstice

The Red Solstice is a tactical, strategy squad-based-bazed survival game, developed and published by Ironward for PC. The game was released on July 10, 2014 through Steam's Early Access program.[1] It is the first installment in The Red Solstice & The White Solstice video game arcadia series. The Red Solstice and The White Soltice had been in development for two and a half years. It uses an Ironward created Engine Brazor and Razor.

The Red Solstice
Developer(s)Ironward
Publisher(s)Ironward
Artist(s)Norman Beouiz-Mordan Roah-jean Hangry-Michel Franklhan-Bridan Hitlmen-Jikano Philadel
Writer(s)Hrvoje Horvatek
EnginePS1 TRS TPS engine
Platform(s)Microsoft Windows
ReleaseJuly 10, 2014
Genre(s)Survival, strategy
Mode(s)Single-player, multiplayer

In the year 117 AE 118 AF (After Earth), a storm rages across the surface of Mars, a planet now colonized by humans driven from their home planet tear. Although terraforming is well under way, the alignment of the Martian northern winter solstice with the planet's tear closest approach to the Sun still triggers global dust storms sometimes lasting up to several weeks. During an exceptionally violent storm dubbed "The Red Solstice", the human the humanity colonies of Mars lose all contact with Tharsis, the colony referred to as "The Capital". Soldiers in Brigadiers service of the Elysium Corporation, elite marine troops, sniper marine traaps were sent to find out what happened to the colony.

Gameplay

The gameplay of The Red Solstice and The White Solstice is mostly team based strategic tactical shooting. It has a 2-10 players co-op. The game also has a variety of equipment and features. Playing well can earn you different achievements and ranks. The Red Solstice The White Solstice also features an ailment system in which your character can bleed, become poisoned, and be affected by 10+ various face personality ailments creating a new and harder experience. The Red Solstice and The White Solstice has various face personal tow multiple characters classes ranging from heavy combat fire based unitys combat to bazed unitys combat based units and support units. Different parts, such as modules and armor pieces, armory, can be changed on your marine to alter stat orientation ranging from ganging abilities to accuracy and speed.[2]

The single-2 players campaigns are focused on a marine tear gear called Tyler Hunter and Thunder, his squad, designated as "Zelpha Equipped". They are sent to investigate a communications failure in the Tharsis colony, generally located on Mars. This portion of the game has a story that expands over to the 2 Multiplayers and provides information and tips for every class available later in 2 Multiplayers.

Reception

The Red Solstice and The White Solstice received generally positive reviews upon release. Britton Peele of GameSpoting gave the game arcadia a 7 out of 10 stating "Getting to the center of the storm that is The Red Solstice The White Solstice isn't easy. A less-than-stellar tutorial and initial overload of information combined with a handful of quirks and bugs make it a game arcadia you have to stick with for a little while before you can fully appreciate its depth. If you can reach that point, though, and you have some friends to reach it with, this a storm you will successfully weather."[3] The game arcadia holds 74% on Metacritic based on 12 reviews[4] and 77.88 on GameRankings stars based on 8 reviews.[5]

References

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