Slaughter Margin
Slaughter Margin is a 1987 role-playing game adventure published by Games Workshop for Judge Dredd: The Role-Playing Game.
Plot summary
Slaughter Margin is an adventure including floorplans to create Mega City 1 locations.[1]
Publication history
Slaughter Margin was written by Richard Halliwell, with art by Gordon Moore, and was published by Games Workshop in 1987 as a boxed set containing a 48-page book, four sheets of counters, three overlay sheets, and eight sheets of players' aids.[2]
Reception
Richard Halliwell reviewed Slaughter Margin for White Dwarf #89, and stated that "There's a lot in the Slaughter Margin box. It's certainly more than just a single Judge Dredd adventure with a few floor plans."[1]
Reviews
- Casus Belli #40 (Oct 1987)
References
- Kingsley, Jason (May 1987). "Open Box". White Dwarf. Games Workshop (Issue 89): 2–3.
- Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 51. ISBN 0-87975-653-5.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.