Siren City
Siren City is a game for the Commodore 64 which involves the player taking the role of an American "cop car" patrolling the streets of dangerous Siren City.
Siren City | |
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Cover art (European version) | |
Developer(s) | Ian Gray |
Publisher(s) |
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Designer(s) | Ian Gray |
Platform(s) | Commodore 64 |
Release | |
Genre(s) | Action[1] |
Mode(s) | Single player |
Siren City is one of the roughest towns in the whole of the U.S.A. Starting as a rookie driving through a maze of Skyscrapers and seemingly peaceful streets your job is to keep law & order but you are dealing with some of the toughest criminals not behind bars. These include Public Enemy No1 : Slit-Throat Steve, Public Enemy No 7 : Dune Buggy Jon and Dr J. Davies Ph.D, V.E.A.S.[2]
Gameplay
The game action is displayed via an aerial view of the city centered on the player's "Cop Car". The player undertakes a number of missions, ending after either a set objective achieved or a fixed time duration. These missions include:
- patrolling the city (very easy)
- chasing down criminals in dragsters
- neutralising a cloud of chemical smog
- evading aggressive pursuit by a rogue armed helicopter (very difficult)
The game is distinguished by a large and detailed city map, including high-rise, difficult-to-navigate suburbs and a working railway line.