RealSports Tennis
RealSports Tennis is a tennis simulation video game developed and published by Atari, Inc. for the Atari 2600 and Atari 5200 in 1983.[1]
RealSports Tennis | |
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Box art | |
Developer(s) | Atari, Inc. |
Publisher(s) | Atari, Inc.[1] |
Programmer(s) | Atari 5200 Sean W. Hennessy[2] |
Platform(s) | Atari 2600, Atari 5200 |
Release |
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Genre(s) | Sports |
Mode(s) | Single-player, two-player |
Gameplay
Before the game starts, players have to name their character and choose between one and two player mode and the two pre-set difficulty levels ("slow" and "fast").
In the game, one player with a blue shirt plays tennis against an AI enemie portrayed by a non-player character (NPC) with a red shirt. In the two-player mode, one player competes against another player local. Players can move vertically and horizontally on the map. With the one button on the Atari 2600 controller, players make the serve.[3] Every further shot is automatic if the ball has physical contact with the player.[3] For every ball that falls on the opposing playing field, players get 15 points which they can see at the top part of the screen. After they reached 30 points, they only get 10 points for each other ball. After 40 points, they won one round. The number of rounds won goes up to 6. After winning 6 rounds, a new pile is opened at the top part of the screen which again goes up to 6. The first player who won two piles of 6 rounds wins the game.[3]
Trivia
The ball is larger in the NTSC version than the PAL version.[1] The Atari 5200 version is slower than the Atari 2600 version.[4]
External links
- RealSports Tennis on Atari Mania
- RealSports Tennis on MobyGames
References
- "RealSports Tennis". Atari Mania.
- Hague, James. "The Giant List of Classic Game Programmers".
- "Kultpower Archiv: Komplettscan Telematch 6/1983". www.kultpower.de. Retrieved 2020-10-15.
- Brown, William Michael (2020-10-15). Electronic Fun with Computer & Games - Vol 01 No 10 (1983-08)(Fun & Games Publishing)(US). United States. Check date values in:
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