Octane Render
Octane Render is an unbiased rendering application with real-time capability. It was created by Terrence Vergauwen, founder of New Zealand-based company Refractive Software, Ltd., which was acquired by OTOY on 13 March 2012.[2] Version 1.0 was released on 28 November 2012; later versions of Octane Render continue to be deployed using Web release.[3] Octane render was the first commercially available unbiased raytracer that fully utilized the GPU,[4][5][6] giving it a significant speed advantage;[7][8] this allows users to more easily modify scenes in real time.
Original author(s) | Refractive Software (2009 - 2012) |
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Developer(s) | OTOY (2012 - present) |
Stable release | v3.00
/ May 23, 2016 |
Written in | C++ |
Operating system |
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Platform | |
Type | Rendering system |
License | Proprietary commercial software |
Website | home |
Octane Render runs exclusively on Nvidia's CUDA technology, restricting it to Nvidia video cards; Octane Render 2019 is planned to run on Vulkan and therefore will be able to run on both AMD and Nvidia graphics cards.
References
- "octanerenderâ„¢ standalone edition". render.otoy.com. Otoy. Retrieved 21 August 2013.
- Vergauwen, Terrence. "Otoy buys Refractive Software and announces cloud-based digital animation technology (exclusive)". VentureBeat. Retrieved 14 August 2020.
- "polygon-pushers.org- Octane Render review" Archived 2011-08-24 at the Wayback Machine, 2011-05-09
- "blender3darchitect.com- review", 2011-05-09
- "createdigitalmotion.com- Octane Render demo", 2011-05-09
- "vizworld.com- Octane Render", 2011-05-09
- "cgchannel.com- GPU based rendering", 2011-05-09
- "CGsociety.org- 2010 Retrospective List", 2011-05-09