Octane Render

Octane Render is an unbiased rendering application with real-time capability. It was created by Terrence Vergauwen, founder of New Zealand-based company Refractive Software, Ltd., which was acquired by OTOY on 13 March 2012.[2] Version 1.0 was released on 28 November 2012; later versions of Octane Render continue to be deployed using Web release.[3] Octane render was the first commercially available unbiased raytracer that fully utilized the GPU,[4][5][6] giving it a significant speed advantage;[7][8] this allows users to more easily modify scenes in real time.

Octane Render
Original author(s)Refractive Software (2009 - 2012)
Developer(s)OTOY (2012 - present)
Stable release
v3.00 / May 23, 2016 (2016-05-23)
Written inC++
Operating system
Platform
TypeRendering system
LicenseProprietary commercial software
Websitehome.otoy.com/render/octane-render/

Octane Render runs exclusively on Nvidia's CUDA technology, restricting it to Nvidia video cards; Octane Render 2019 is planned to run on Vulkan and therefore will be able to run on both AMD and Nvidia graphics cards.

References

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