Merc (role-playing game)
Description
Merc is a military role-playing system of modern mercenaries and counter-insurgency.[1] The rules cover character creation, specialties (e.g. map expert, medic, escape artist, etc.), action success tests, movement, combat, and vehicles.[1]
Publication history
Merc was designed by Paul D. Baader, Lawrence Sangee, and Walter Mark, and was published by Fantasy Games Unlimited as a boxed set with a 36-page book, four cardstock reference sheets, a plastic transparency, and dice.[1]
Reception
Brian R. Train reviewed Merc in The Space Gamer No. 59.[2] Train commented that "this is quite a good game for an (assumed) first effort – I feel its flaws are due basically to not enough development time and design limits. If a later, revised edition of Merc were put out, I would heartily recommend it. As it is, though, I would warn the buyer to 'approach with caution' unless he is already quite familiar with the subject matter, in order to fill in the numerous holes."[2]
Reviews
- Different Worlds #32 (Jan./Feb., 1984)
References
- Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 254. ISBN 0-87975-653-5.
- Train, Brian R. (January 1983). "Capsule Reviews". The Space Gamer. Steve Jackson Games (59): 38, 40.