Martin Stig Andersen

Martin Stig Andersen (born 1973) is a Danish composer and sound designer with a background in "acousmatic music, sound installations, electro-acoustic performance, and video art." In 2010, he composed the score for Playdead's video game Limbo which won Outstanding Achievement in Sound Design at the Interactive Achievement Awards, the IndieCade Sound Award 2010, and was nominated for Use of Audio at the BAFTA Video Games Awards 2011. Following the release of Limbo, Andersen created and directed the audio for Playdead's Inside which won Best Audio at the Game Developers Choice Awards, and has received audio and music nominations at The Game Awards, the Interactive Achievement Awards and British Academy Film Awards.

Martin Stig Andersen
Born1973 (age 4748)
GenresVideo game score
Occupation(s)Composer, sound designer
Websitemartinstigandersen.dk

Discography

Albums

  • Essential Tree Work (2001–2002)
  • Sleepdriver (2004)
  • Rabbit at the Airport (2006–2008)

Soundtracks

Year Title Notes Ref.
2006 Seven Tales of Misery Performance installation
2006 Ring Road A141 Short film [1]
2009 The Finish Line Short film [2]
2012 Rocketman Short film [3]
2010 Limbo Also sound designer [4]
2016 Inside Composed with SØS Gunver Ryberg, also audio director [5]
2017 Das Heuvolk Performance installation [6]
2017 Wolfenstein II: The New Colossus Composed with Mick Gordon [7]
2019 Wolfenstein: Youngblood Composed with Tom Salta [8]
2019 Control Composed with Petri Alanko [9]

Awards and nominations

Year Ceremony Category Work Result
2011 British Academy Games Awards Best Use of Audio Limbo Nominated
2016 D.I.C.E. Awards Outstanding Achievement in Sound Design Inside Nominated
The Game Awards Best Music/Sound Design (shared with SØS Gunver Ryberg) Inside Nominated
2017 British Academy Games Awards Best Music (shared with SØS Gunver Ryberg) Inside Nominated
British Academy Games Awards Audio Achievement Inside Nominated
Game Audio Network Guild Best Audio for an Indie Game Inside Won
Game Audio Network Guild Audio of the Year Inside Nominated
Game Audio Network Guild Best Interactive Score (shared with SØS Gunver Ryberg) Inside Nominated
Game Audio Network Guild Best Audio Mix Inside Nominated
Game Audio Network Guild Sound Design of the Year Inside Nominated
2018 New York Game Awards Best Music in a Game Wolfenstein II: The New Colossus
(Shared with Mick Gordon)
Nominated
D.I.C.E. Awards Outstanding Achievement in Original Music Composition Wolfenstein II: The New Colossus
(Shared with Mick Gordon)
Nominated

References

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