John Snead

John Snead is a freelance role-playing writer who lives in Portland, Oregon. He has been gaming since 1980 and became a full-time designer and writer of role-playing games in 1998.

Early life and education

His education includes majors in Mathematics and History and minors in Classics and Physics from Washington University in St. Louis as well as a M.A. in Cultural Anthropology from the University of Wisconsin–Madison.[1]

Career

John Snead did some of the early work on Chaosium's Nephilim game line.[2]:93 He has also done work for White Wolf and Last Unicorn Games.[2]:372 Snead came to Green Ronin Publishing with an idea for a romantic fantasy RPG, Steve Kenson teamed up with him to produce it as Green Ronin's second OGL-based game, Blue Rose (2005).[2]:372 He came up with the initial idea and setting for and wrote a significant portion of Blue Rose,[3] and has written large amounts of Exalted, Trinity and Mage: The Awakening, as well as work on many other games.[4] Snead is the developer for Onyx Path Publishing's science fiction game Trinity Continuum: Æon.[5] Æon is a revised version of the Trinity role-playing game.

References

  1. John Snead's educational background
  2. Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.
  3. "Blue Rose Visions: A Developer's Journal". Archived from the original on 2009-03-01.
  4. A partial list of RPGs John Snead helped write
  5. John Snead is the developer for Æon


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