Corsairs: Conquest at Sea
Corsairs: Conquest at Sea is a 1999 strategy/action/adventure game for the PC, developed and published by Microïds (known for Syberia and its continuation Syberia II). The game is a simulation of the life of a privateer employed by either England, France, The Netherlands or Spain in, most likely, the 17th century. The player can take part in either the campaign, which consists of several scenarios with a specific goal, or adventure mode, where the goal is simply to capture all the ports on the map for your nation.
Corsairs: Conquest at Sea | |
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Developer(s) | Microïds |
Publisher(s) | Microïds |
Platform(s) | Microsoft Windows |
Release |
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Genre(s) | Strategy |
Mode(s) | Single player |
Reception
Adam Pavlacka reviewed the PC version of the game for Next Generation, rating it one star out of five, and stated that "If a little more work had gone into polishing the gameplay, this could have been a real gem. As it is, it's a lump of coal."[1]
Corsairs generally received mediocre reviews, and was released in few countries. It was often deemed as being buggy and having outdated sound and graphics,[2] but praised for having a decent storyline and being creative.[3] The game has limited ability to run on Windows 2000 and newer Windows operating systems, even with compatibility modes.
References
- Pavlacka, Adam (October 1999). "Finals". Next Generation. Vol. 2 no. 2. Imagine Media. p. 117.
- Andrew Seyoon Park (1999). "PC Corsairs Review". Gamespot. Retrieved 2007-12-29.
- Rebellion. "GameOver - Corsairs (c) Microids". GameOver. Retrieved 2007-12-29.