Brazil R/S
Brazil Rendering System was a proprietary commercial plugin for 3D Studio Max, Autodesk VIZ and Rhinoceros 3D. Steve Blackmon and Scott Kirvan started developing Brazil R/S while working as the R&D team of Blur Studio, and formed the company SplutterFish to sell and market Brazil. It was capable of photorealistic rendering using fast ray tracing and global illumination.
Developer(s) | SplutterFish LLC |
---|---|
Initial release | 1.0 / September 3, 2002[1] |
Final release | 2.0
/ November 29, 2007[2] |
Preview release | 3.0 beta
/ August 9, 2011[3] |
Type | Rendering system |
License | Proprietary |
Website | www.splutterfish.com |
Developer(s) | Imagination Technologies |
---|---|
Stable release | 1.1
|
Platform | OpenRL |
Type | Rendering system |
License | Proprietary |
Website | www.caustic.com |
It was used by computer graphics artists to generate content for print, online content, broadcast solutions and feature films. Some major examples are Star Wars: Episode III – Revenge of the Sith,[4] Sin City,[5] Superman Returns[6] and The Incredibles.[7]
Splutterfish was acquired by Caustic Graphics in 2008,[8] which was later acquired by Imagination Technologies in December 2010.[9] Imagination Technologies announced Brazil's end-of-life, effective May 14, 2012.[10]
Brazil 3.0
Developer(s) | Imagination Technologies |
---|---|
Stable release | 1.3
|
Platform | Maya,[11] SketchUp |
Type | Rendering system |
License | Proprietary |
Website | www.getvisualizer.com |
Developer(s) | Robert McNeel & Associates |
---|---|
Stable release | |
Platform | Rhinoceros 3D |
Type | Rendering system |
License | Proprietary |
Website | v5.rhino3d.com |
Brazil 3.0 beta was previewed as OpenRL-based rendering engine.[13] After that, "Brazil 3.0 SDK" was renamed to "PowerVR Brazil SDK 1.0". It supported raytrace accelerator "Caustic Series2 R2100/R2500".[11]
The SDK was used in Caustic Visualizer, a realtime rendering plugin for Maya and SketchUp, and Neon, a viewport rendering plugin for Rhinoceros 3D.[11] Caustic Visualizer for Maya and R2100/R2500 hardware were EOLed on June 13, 2014[14][15] and Caustic Visualizer for SketchUp was EOLed on March 23, 2015.[16]
Resin
In 2015, PowerVR Wizard, new raytracing accelerator with standard GPU, was introduced by Imagination Technologies but previous OpenRL-based technology was replaced with OpenGL ES-based new vendor-specific raytracing API.[17]
Resin, new raytracing renderer, was internally developed but they did not decided to provide it external.[18]
References
- "SplutterFish Announces Worldwide Availability of Brazil Rendering System v1.0". CG Society. 3 September 2002. Archived from the original on 29 September 2015. Retrieved 19 July 2017.
- "Brazil r/s v.2". CG Society. 29 November 2007.
- "Imagination previews Brazil 3.0 Beta running on OpenRL at SIGGRAPH 2011". Imagination Technologies. 9 August 2011.
- Desowitz, Bill. "Revenge of the Sith: Part 2 — Digital Environments Strike Back". VFXworld.
- Crabtree, Sheigh. "'Sin'-ful effects". Hollywood Reporter. Archived from the original on 2005-04-17. Retrieved 2008-07-22.
- "Brazil r/s 2.0 Announcement Press Release". Splutterfish LLC. Archived from the original on 2008-12-03. Retrieved 2008-07-22.
- "Inside the Incredibles". Computer Arts. Retrieved 2008-07-22.
- "Important Announcement from Caustic Graphics". 4 December 2009. Archived from the original on 7 April 2013. Retrieved 4 February 2013.
- "Imagination Technologies plc – Acquisition Announcement" (Press release). 4 December 2010. Retrieved 4 February 2013.
- "End-of-Sale and End-of-Life Announcement". 14 May 2012. Archived from the original on 5 February 2013. Retrieved 4 February 2013.
- Can raytracing really kill raster graphics? CG Channel February 5, 2013
- Neon change log Robert McNeel & Associates
- Imagination previews Brazil 3.0 Beta running on OpenRL at SIGGRAPH 2011 Imagination Technologies August 9, 2011
- End-of-Life Announcement - Caustic Series2 Ray Tracing Accelerator Cards & Visualizer for Autodesk Maya Imagination Technologies
- Imagination retires Caustic Visualizer for Maya CG Channel July 7th, 2014
- Visualizer for SketchUp - Official End-of-Product Announcement Imagination Technologies
- Ray Tracing on the Wizard GPU Archived 2016-10-14 at the Wayback Machine Imagination Technologies 2016
- 英Imagination,レイトレ対応GPU「PowerVR Wizard」の実動チップによるリアルタイムデモを世界初公開 (in Japanese) 4Gamer.net November 18, 2015