16K resolution
16K resolution is a display resolution with approximately 16,000 horizontal pixels. The most commonly discussed 16K resolution is 15360 × 8640, which doubles the pixel count of 8K UHD in each dimension, for a total of four times as many pixels.[1] This resolution has 132.7 megapixels, 16 times as many pixels as 4K resolution and 64 times as many pixels as 1080p resolution.
Currently, 16K resolutions can be run using multi-monitor setups with AMD Eyefinity or Nvidia Surround.[2][3]
History
In 2016, AMD announced a target for their future graphics cards to support 16K resolution with a refresh rate of 240 Hz for 'true immersion' in VR.[4][5][6]
Innolux displayed the world's first 100-inch 16K8K (15360 × 8640) display module at Touch Taiwan in August 2018.[7]
Sony introduced a 64-foot-wide by 18-foot-tall commercial 16K display at NAB 2019 that is set to be released in Japan.[8][9] It is made up of 576 modules(360x360p), in a formation of 48 by 12 modules, forming a 17280x4320p screen, with 4:1 aspect ratio.
On June 26, 2019, VESA formally released the DisplayPort 2.0 standard with support for one 16K (15360 × 8640-pixel) display supporting 30-bit-per-pixel 4:4:4 RGB/Y′CBCR-color HDR video at a refresh rate of 60 Hz using DSC video compression.[10]
See also
- Virtual reality
- 8K resolution
- 4K resolution
- High-definition television (HDTV) – digital video formats with resolutions of 1280 × 720 or 1920 × 1080
- Graphics display resolution
References
- Brawn, Alan C. (April 19, 2017). "4K, 8K, 16K – Are You Ready for the Resolution Evolution?". CE Pro. Archived from the original on September 27, 2019. Retrieved August 5, 2017.
- Orland, Kyle (August 3, 2017). "What kind of gaming rig can run at 16K resolution?". ArsTechnica. Archived from the original on August 5, 2017. Retrieved August 5, 2017.
- "Gaming at 16K resolution?? – Holy $h!t". Linus Tech Tips. YouTube. Archived from the original on October 22, 2017. Retrieved October 19, 2017.
- Garreffa, Anthony (2016-07-27). "AMD Radeon Pro graphics card powers 16K display, 15,360×8640". Tweaktown. Archived from the original on 2016-07-29. Retrieved July 27, 2016.
- Garreffa, Anthony (2016-01-15). "AMD's graphics boss says VR needs 16K at 240Hz for 'true immersion'". Tweaktown. Archived from the original on 2016-01-17. Retrieved January 15, 2016.
- Campbell, Mark (2016-01-16). "AMD's Raja Koduri says that we need 16K at 240Hz for "true immersion" in VR". Overclock3D.net. Archived from the original on 2017-08-04. Retrieved January 16, 2016.
- Lokas, Damir (August 23, 2018). "Innolux Premieres World's First 100 Inch 16K Display The Best Vision Ever". DisplayDaily. Retrieved December 23, 2018.
- Waniata, Ryan (2019-04-10). "Sony's massive new MicroLED display stands 17 feet tall and packs 16K resolution". Digital Trends. Archived from the original on 2019-10-17. Retrieved 2019-10-17.
- Dent, Steve (2019-09-13). "Sony's Crystal cinema display supports 16K, but could cost millions". Engadget. Archived from the original on 2019-12-18. Retrieved 2019-12-18.
- Video Electronics Standards Association (2019-06-26). "VESA Publishes DisplayPort™ 2.0 Video Standard Enabling Support for Beyond-8K Resolutions, Higher Refresh Rates for 4K/HDR and Virtual Reality Applications". VESA.org. Video Electronics Standards Association. Archived from the original on 2020-09-03. Retrieved 2020-10-27.